Commit Graph

37 Commits

Author SHA1 Message Date
gijs 1c78fe9b04 Moved files around 2023-09-24 01:56:06 +02:00
berendbutje 22b2344c74 Added some readme stuff 2023-02-11 13:24:52 +01:00
berendbutje 049f599d9a Some major changes happend to wasm2c, before I do something stupid... 2023-02-11 12:10:51 +01:00
Knaapchen af66bfc82f Added mana and fatigue point recovery (along with get_mp(), get_fp(), get_max_mp(), get_max_fp()) 2022-11-21 14:49:09 +01:00
Knaapchen 1c9001f582 Fixed HitInfo on Mover, which was actually a structure 2022-11-20 18:41:35 +01:00
Knaapchen cff2af6a0d Fixed bugs that arose when updating to 1.1.4
Refactored motion packet sending to use functions from the original client
2022-11-18 22:01:09 +01:00
Knaapchen 0037bcb3e1 Updated to 1.1.4
Changed game packet header hash
Changed adjusted stats hash
Refactored flyff::Mover::Buff::Type into flyff::BuffType
2022-11-18 12:08:37 +01:00
Knaapchen c477678e60 Added to_outside accessible for JavaScript to offset a pointer from the flyff client, solving a bug around text input 2022-11-16 22:02:50 +01:00
Knaapchen 2fa1a801a3 Added AttackRange enum
Added CObj::IsRangeObj to check if an object is in range
Identified more ItemKind2 and ItemKind3's
Added get_attack_range to Mover
2022-11-16 00:02:52 +01:00
Knaapchen 0899e2ed3a Added condition for picking up items: If the player has a pet out, don't pick up items manually 2022-11-15 01:04:00 +01:00
Knaapchen 440a89ffae Just some dumb refactoring 2022-11-11 23:53:44 +01:00
Knaapchen 46d77d4f89 Found official names for the ItemKind's 2022-11-05 18:37:14 +01:00
Knaapchen 67e2b62ab1 Added MoverProperty
Added Element and Rank enums
Discovered Speed property
2022-11-01 18:59:25 +01:00
Knaapchen 51743e3ba2 Mostly refactoring and cleaning up 2022-10-30 17:03:05 +01:00
Knaapchen 4a5b4790d4 Lots of refactoring 2022-10-27 19:40:41 +02:00
Knaapchen cca6f82dcb Refactored most of the code to be in Client class
Apparantly offsets from the food timers were off, fixed that
2022-10-25 10:12:06 +02:00
Knaapchen fcd9ff83b0 Ignoring vendored projects 2022-10-24 21:54:53 +02:00
Knaapchen 5bd9972c4c Refactor some more... 2022-10-24 21:53:08 +02:00
Knaapchen dd25872771 Refactor all the things...
And it still works!
2022-10-22 02:47:36 +02:00
Knaapchen 97169c715f Some refactors after installing CLion 2022-10-22 01:33:40 +02:00
Knaapchen 9af9d664f5 Everything up and running after Halloween. 2022-10-20 21:56:35 +02:00
Knaapchen 3b24a7e478 Pre Halloween patch 2022-10-20 14:53:07 +02:00
Knaapchen ce380a92f6 Added a shit ton
Added Constants for object state found in SourceFlyff
2022-10-17 14:11:41 +02:00
Knaapchen ee2608a460 All functionality restored for 1.1.3 2022-10-14 15:36:02 +02:00
Knaapchen 35aabe59bf Updated to Game client version 1.1.3
FilemapVersion 70
Refactored some often used methods
2022-10-14 13:56:17 +02:00
Knaapchen be0fafb249 Pre FilemapVersion 70 2022-10-14 10:07:08 +02:00
Knaapchen dce2ca08f3 First kills made by bot only :D 2022-10-10 00:45:29 +02:00
Knaapchen afdd6589a7 FINALLY fixed the bug that caused rendering to suck 2022-10-09 13:55:39 +02:00
Knaapchen a5416d098c Mad progress
Figured out how to send packets
2022-10-09 03:46:56 +02:00
Knaapchen 144838d708 Some refactoring but it's building! 2022-10-04 23:47:00 +02:00
Knaapchen 31abe1c85b Added flyff-api (not in use yet)
Added structs exported from Ghidra
Added a lot of interop
2022-10-04 19:31:04 +02:00
Knaapchen e694cf8562 Updated to Filemap version 62 2022-09-22 20:44:20 +02:00
Knaapchen 94d5fc7e96 Added std::vectors shim to read from client memory 2022-09-22 19:50:45 +02:00
Knaapchen 2b66d01247 Changed a whole bunch of memory shit
Added STL classes hackings
2022-09-19 22:53:36 +02:00
Knaapchen 559544b3bb Initial commit. Refactor successful 2022-09-16 14:43:16 +02:00
Knaapchen d999a6fc5a Add gitignore 2022-09-15 21:13:55 +02:00
Knaapchen 5ed000a650 Added emsdk 2022-09-15 19:48:17 +02:00