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@ -1,4 +1,4 @@
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#include "client.h"
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#include "Client.h"
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#include <flyff.h>
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@ -6,16 +6,6 @@
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#include <memory>
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#include <sstream>
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namespace fugg {
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Client::Client() {
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}
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}
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constexpr const uint32_t hash_to_id(const uint32_t hashed) {
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return hashed ^ flyff::PACKET_HEADER_HASH;
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}
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template<typename T>
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void packet_push(std::vector<uint8_t> &packet, const T &value, std::vector<uint8_t>::iterator offset) {
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union ToBytes {
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@ -33,37 +23,139 @@ void packet_push(std::vector<uint8_t> &packet, const T &value) {
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return packet_push(packet, value, std::end(packet));
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}
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void send_packet(const uint32_t &id, std::vector<uint8_t> payload) {
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const uint32_t header = id < 0x400 ? id : id ^ flyff::PACKET_HEADER_HASH;
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// Add header
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packet_push(payload, header, std::begin(payload));
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namespace fugg {
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Client::Client() : flyff::Neuz(flyff::Neuz::instance()) {
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struct Vector {
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uintptr_t begin;
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uintptr_t end;
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uintptr_t capacity;
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};
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}
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auto raw_payload = reinterpret_cast<const Vector *>(&payload);
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// Copy the message into a new ptr
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auto payload_ = std::make_unique<Vector>(Vector{
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.begin = fugg::RuntimePointer<uintptr_t>(raw_payload->begin).as_raw(),
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.end = fugg::RuntimePointer<uintptr_t>(raw_payload->end).as_raw(),
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.capacity = fugg::RuntimePointer<uintptr_t>(raw_payload->capacity).as_raw()
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});
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Client &Client::instance() {
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// Constructor will be called.
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static Client instance;
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// Whole module is initialised now.
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return instance;
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}
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flyff::api::finalize_packet(
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fugg::RuntimePointer<Vector>(payload_.get()).as_raw()
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);
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void Client::send_packet(const uint32_t &id, std::vector<uint8_t> payload) const {
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const uint32_t header = id < 0x400 ? id : id ^ flyff::PACKET_HEADER_HASH;
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// Add header
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packet_push(payload, header, std::begin(payload));
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flyff::api::websocket_send(
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payload_->begin,
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payload_->end - payload_->begin
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);
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}
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struct Vector {
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uintptr_t begin;
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uintptr_t end;
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uintptr_t capacity;
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};
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void send_logout() {
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send_packet(0x403, {});
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auto raw_payload = reinterpret_cast<const Vector *>(&payload);
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// Copy the message into a new ptr
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auto payload_ = std::make_unique<Vector>(Vector{
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.begin = fugg::RuntimePointer<uintptr_t>(raw_payload->begin).as_raw(),
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.end = fugg::RuntimePointer<uintptr_t>(raw_payload->end).as_raw(),
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.capacity = fugg::RuntimePointer<uintptr_t>(raw_payload->capacity).as_raw()
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});
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flyff::api::finalize_packet(
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fugg::RuntimePointer<Vector>(payload_.get()).as_raw()
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);
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flyff::api::websocket_send(
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payload_->begin,
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payload_->end - payload_->begin
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);
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}
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void Client::send_logout() const {
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send_packet(0x403, {});
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}
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void Client::send_move_item_in_inventory(const uint32_t &from_slot, const uint32_t &to_slot) const {
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std::vector<uint8_t> packet;
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packet_push<uint32_t>(packet, from_slot);
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packet_push<uint32_t>(packet, to_slot);
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send_packet(0x2001, packet);
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}
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void Client::send_use_item_in_inventory(const uint32_t &slot) const {
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std::vector<uint8_t> packet;
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packet_push<uint32_t>(packet, slot);
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// Unknown yet
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packet_push<uint32_t>(packet, 0);
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send_packet(0x410, packet);
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}
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void Client::send_motion_packet(const uint32_t &action, unsigned long long param0, unsigned long long param1,
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unsigned long long param2, unsigned long long param3) const {
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const int32_t motion_packet_id = 0x404;
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const auto &neuz = flyff::Neuz::instance();
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if (!neuz.player) return;
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std::vector<uint8_t> packet;
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uint8_t param_flags = 0;
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if (param0 != 0) param_flags |= 1;
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if (param1 != 0) param_flags |= 2;
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if (param2 != 0) param_flags |= 4;
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if (param3 != 0) param_flags |= 8;
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packet_push<flyff::Vector3>(packet, neuz.player->position);
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packet_push<uint8_t>(packet, action);
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packet_push<uint8_t>(packet, param_flags);
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packet_push(packet, neuz.player->server_tick);
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if (param0 != 0) packet_push<unsigned long long>(packet, param0);
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if (param1 != 0) packet_push<unsigned long long>(packet, param1);
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if (param2 != 0) packet_push<unsigned long long>(packet, param2);
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if (param3 != 0) packet_push<unsigned long long>(packet, param3);
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send_packet(motion_packet_id, packet);
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}
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void Client::set_target(const unsigned long long &id) const {
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send_motion_packet(0x04, id);
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}
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void Client::clear_target() const {
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send_motion_packet(0x04, {});
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}
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void Client::interact_target(const unsigned long long &index) const {
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send_motion_packet(0x11, index);
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}
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void Client::use_skill(const flyff::SkillID &id, unsigned long long target) const {
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send_motion_packet(0x5, static_cast<unsigned long long>(id), target);
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}
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void Client::send_move_to(const double &x, const double &y, const double &z) const {
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// Mouse click
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send_motion_packet(
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0,
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*reinterpret_cast<const unsigned long long *>(&x),
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*reinterpret_cast<const unsigned long long *>(&y),
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*reinterpret_cast<const unsigned long long *>(&z)
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);
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}
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void Client::send_chat_message(const std::string &message) const {
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std::vector<uint8_t> packet;
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// Message length
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packet_push<uint32_t>(packet, message.length());
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// Write message
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for (const auto &character: message) {
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packet_push<uint8_t>(packet, character);
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}
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// Unknown 1
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packet_push<uint32_t>(packet, 0);
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// Unknown 2
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packet_push<uint32_t>(packet, 0);
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send_packet(0x2000, packet);
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}
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}
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#include <unordered_set>
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@ -77,109 +169,6 @@ void send_logout() {
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#include <cstddef>
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void move_item_in_inventory(const uint32_t &from_slot, const uint32_t &to_slot) {
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std::vector<uint8_t> packet;
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packet_push<uint32_t>(packet, from_slot);
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packet_push<uint32_t>(packet, to_slot);
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send_packet(0x2001, packet);
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}
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void use_item_in_inventory(const uint32_t &slot) {
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std::vector<uint8_t> packet;
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packet_push<uint32_t>(packet, slot);
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// Unknown yet
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packet_push<uint32_t>(packet, 0);
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send_packet(0x410, packet);
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}
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struct MotionPacketParams {
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unsigned long long param0 = 0;
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unsigned long long param1 = 0;
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unsigned long long param2 = 0;
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unsigned long long param3 = 0;
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};
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void send_motion_packet(
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const uint32_t &action,
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MotionPacketParams params,
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uint32_t server_tick_delta = 0
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) {
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const int32_t motion_packet_id = 0x404;
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const auto &neuz = flyff::Neuz::instance();
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if (!neuz.player) return;
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std::vector<uint8_t> packet;
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uint8_t param_flags = 0;
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if (params.param0 != 0) param_flags |= 1;
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if (params.param1 != 0) param_flags |= 2;
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if (params.param2 != 0) param_flags |= 4;
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if (params.param3 != 0) param_flags |= 8;
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packet_push<flyff::Vector3>(packet, neuz.player->position);
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packet_push<uint8_t>(packet, action);
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packet_push<uint8_t>(packet, param_flags);
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packet_push(packet, neuz.player->server_tick + server_tick_delta);
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if (params.param0 != 0) packet_push<unsigned long long>(packet, params.param0);
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if (params.param1 != 0) packet_push<unsigned long long>(packet, params.param1);
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if (params.param2 != 0) packet_push<unsigned long long>(packet, params.param2);
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if (params.param3 != 0) packet_push<unsigned long long>(packet, params.param3);
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send_packet(motion_packet_id, packet);
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}
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void set_target(const unsigned long long &id) {
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send_motion_packet(0x04, {id});
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}
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void clear_target() {
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send_motion_packet(0x04, {});
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}
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void interact_target(const unsigned long long &index) {
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send_motion_packet(0x11, {index});
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}
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void use_skill(const flyff::SkillID &id, uint32_t server_tick_delta = 0) {
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static constexpr unsigned long long param1 = -1;
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send_motion_packet(0x5, {static_cast<unsigned long long>(id), param1}, server_tick_delta);
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}
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// void move_to(const float& x, const float& y, const float& z) {
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// // Mouse click
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// send_motion_packet(
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// 0,
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// // This is not right, it reads 8 bytes where there are 4 bytes.
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// *reinterpret_cast<const MotionParam*>(&x),
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// *reinterpret_cast<const MotionParam*>(&y),
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// *reinterpret_cast<const MotionParam*>(&z)
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// );
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// }
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void write_chat_message(const std::string &message) {
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// 00 94 4A 64 [0B 00 00 00] [48 65 6C 6C 6F 20 77 6F 72 6C 64] 00 00 00 00 00 00 00 00
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std::vector<uint8_t> packet;
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// Message length
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packet_push<uint32_t>(packet, message.length());
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// Write message
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for (const auto &character: message) {
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packet_push<uint8_t>(packet, character);
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}
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// Unknown 1
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packet_push<uint32_t>(packet, 0);
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// Unknown 2
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packet_push<uint32_t>(packet, 0);
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send_packet(0x2000, packet);
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}
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flyff::Pointer<flyff::Mover::Buff>
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find_skill_buff(const flyff::Pointer<flyff::Mover> &mover, const flyff::SkillID &skill_index) {
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@ -257,17 +246,47 @@ flyff::Vector3 start_position = {0};
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int object_property_index = 0;
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void on_keyup_hook(int event_type, const EmscriptenKeyboardEvent *event, void *user_data) {
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const auto &neuz = flyff::Neuz::instance();
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const auto &client = fugg::Client::instance();
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if (event->keyCode == 220) {
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const auto &player = client.player;
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auto items = player->inventory.begin();
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std::cout << "Player has " << player->get_inventory_slots() << " slots" << std::endl;
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std::cout << "Player has " << player->get_hp_percent() << "% HP" << std::endl;
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for (auto i = 0; i < player->get_inventory_slots(); i++) {
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if (items[i].property && items[i].property->is_food()) {
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std::cout << client.get_text(items[i].property->name) << ": "
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<< "Is food? " << (items[i].property->is_food() ? "Yes" : "No") << ", "
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<< "Can use? " << (player->can_use_item(items[i].property) ? "Yes" : "No")
|
|
|
|
|
<< std::endl;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// if (items[i].property &&
|
|
|
|
|
// items[i].property->is_food() &&
|
|
|
|
|
// player->can_use_item(items[i].property)) {
|
|
|
|
|
// std::string str = "Eating ";
|
|
|
|
|
// str.append(client.get_text(items[i].property->name));
|
|
|
|
|
// str.append(" because HP is below 75%");
|
|
|
|
|
//
|
|
|
|
|
// client.show_message(str);
|
|
|
|
|
//
|
|
|
|
|
// client.send_use_item_in_inventory(i);
|
|
|
|
|
//
|
|
|
|
|
// break;
|
|
|
|
|
// }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// if (!main_hand || main_hand->item_kind3 != flyff::ItemProperty::CheerStick) {
|
|
|
|
|
// const auto &stick = find_first_equippable_item(flyff::ItemProperty::CheerStick);
|
|
|
|
|
//
|
|
|
|
|
// if (stick) {
|
|
|
|
|
// std::string str = "Found valid cheerstick: ";
|
|
|
|
|
// str.append(neuz.get_text(stick->property->name));
|
|
|
|
|
// neuz.show_message(str, {0, 0xFF, 0});
|
|
|
|
|
// str.append(client.get_text(stick->property->name));
|
|
|
|
|
// client.show_message(str, {0, 0xFF, 0});
|
|
|
|
|
//
|
|
|
|
|
// use_item_in_inventory(stick->id);
|
|
|
|
|
// }
|
|
|
|
|
@ -285,7 +304,7 @@ void on_keyup_hook(int event_type, const EmscriptenKeyboardEvent *event, void *u
|
|
|
|
|
// );
|
|
|
|
|
|
|
|
|
|
// std::cout << "BuffSkill "
|
|
|
|
|
// << neuz.get_text(skill_property->name)
|
|
|
|
|
// << client.get_text(skill_property->name)
|
|
|
|
|
// << " ReqLv. " << skill_property->required_level
|
|
|
|
|
// << " Lv." << skill_property->level
|
|
|
|
|
// << " Id: " << reinterpret_cast<void*>(skill_property->id)
|
|
|
|
|
@ -314,7 +333,7 @@ void on_keyup_hook(int event_type, const EmscriptenKeyboardEvent *event, void *u
|
|
|
|
|
// // else Equipped
|
|
|
|
|
|
|
|
|
|
// // std::cout << items[i].id << std::endl;
|
|
|
|
|
// std::cout << neuz.get_text(items[i].property->name) << " at " << items[i].id << ": "
|
|
|
|
|
// std::cout << client.get_text(items[i].property->name) << " at " << items[i].id << ": "
|
|
|
|
|
// << "IK2=" << items[i].property->item_kind2 << ", "
|
|
|
|
|
// << "IK3=" << items[i].property->item_kind3
|
|
|
|
|
// << std::endl;
|
|
|
|
|
@ -336,62 +355,62 @@ void on_keyup_hook(int event_type, const EmscriptenKeyboardEvent *event, void *u
|
|
|
|
|
// // Use skill Heal
|
|
|
|
|
// use_skill(0x2c, 10);
|
|
|
|
|
// } else {
|
|
|
|
|
// neuz.show_message("Could not find a stick to heal myself.", { 0xFF, 0, 0 });
|
|
|
|
|
// client.show_message("Could not find a stick to heal myself.", { 0xFF, 0, 0 });
|
|
|
|
|
// }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// BracketLeft
|
|
|
|
|
if (event->keyCode == 219 && !is_running) {
|
|
|
|
|
if (!neuz.player)
|
|
|
|
|
if (!client.player)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (neuz.player->selected_target == 0) {
|
|
|
|
|
neuz.show_message("No monster selected, unable to start bot.", {0xFF, 0, 0});
|
|
|
|
|
if (client.player->selected_target == 0) {
|
|
|
|
|
client.show_message("No monster selected, unable to start bot.", {0xFF, 0, 0});
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
auto target = neuz.get_mover(neuz.player->selected_target);
|
|
|
|
|
auto target = client.get_mover(client.player->selected_target);
|
|
|
|
|
if (!target) {
|
|
|
|
|
neuz.show_message("No monster selected, unable to start bot.", {0xFF, 0xFF, 0});
|
|
|
|
|
client.show_message("No monster selected, unable to start bot.", {0xFF, 0xFF, 0});
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::string str = "I'm only going to kill ";
|
|
|
|
|
str.append(neuz.get_text(target->name));
|
|
|
|
|
str.append(client.get_text(target->name));
|
|
|
|
|
str.append("<Lv. ");
|
|
|
|
|
str.append(std::to_string(target->get_level()));
|
|
|
|
|
str.append(">");
|
|
|
|
|
neuz.show_message(str);
|
|
|
|
|
client.show_message(str);
|
|
|
|
|
|
|
|
|
|
object_property_index = target->property_id;
|
|
|
|
|
start_position = {neuz.player->position.x, neuz.player->position.y, neuz.player->position.z};
|
|
|
|
|
start_position = {client.player->position.x, client.player->position.y, client.player->position.z};
|
|
|
|
|
std::cout << "Start botting at " << start_position << std::endl;
|
|
|
|
|
|
|
|
|
|
is_running = true;
|
|
|
|
|
|
|
|
|
|
neuz.show_message("Bot started");
|
|
|
|
|
client.show_message("Bot started");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (event->keyCode == 221) {
|
|
|
|
|
if (is_running) {
|
|
|
|
|
is_running = false;
|
|
|
|
|
|
|
|
|
|
neuz.show_message("Bot stopped");
|
|
|
|
|
client.show_message("Bot stopped");
|
|
|
|
|
} else {
|
|
|
|
|
if (!neuz.player) return;
|
|
|
|
|
if (!client.player) return;
|
|
|
|
|
|
|
|
|
|
std::cout << "My job is " << neuz.player->get_job() << std::endl;
|
|
|
|
|
std::cout << "My job is " << client.player->get_job() << std::endl;
|
|
|
|
|
|
|
|
|
|
// neuz.show_announcement("Hello world!", {0xFF, 0, 0});
|
|
|
|
|
// client.show_announcement("Hello world!", {0xFF, 0, 0});
|
|
|
|
|
|
|
|
|
|
// auto current = neuz.movers.first;
|
|
|
|
|
// auto current = client.movers.first;
|
|
|
|
|
// do {
|
|
|
|
|
// const auto &mover = current->mover;
|
|
|
|
|
//
|
|
|
|
|
// if (mover->type == flyff::ObjectType::Mover) {
|
|
|
|
|
// // int level = mover->get_level();
|
|
|
|
|
//
|
|
|
|
|
// std::cout << neuz.get_text(mover->name) << " <Lv. " << mover->get_level() << ">): "
|
|
|
|
|
// std::cout << client.get_text(mover->name) << " <Lv. " << mover->get_level() << ">): "
|
|
|
|
|
// << (mover->is_dead() ? "Dead" : "Not dead") << ", "
|
|
|
|
|
// << (mover->is_fly() ? "Flying" : "Not flying") << ", "
|
|
|
|
|
// << (mover->is_jumping() ? "Jumping" : "Not jumping") << ", "
|
|
|
|
|
@ -412,7 +431,7 @@ void on_keyup_hook(int event_type, const EmscriptenKeyboardEvent *event, void *u
|
|
|
|
|
// // std::cout << items[i].id << std::endl;
|
|
|
|
|
// std::cout << "(Property address: " << static_cast<flyff::ItemProperty*>(items[i].property) << ", "
|
|
|
|
|
// << "Item address: " << &items[i] << ") "
|
|
|
|
|
// << neuz.get_text(items[i].property->name) << ": "
|
|
|
|
|
// << client.get_text(items[i].property->name) << ": "
|
|
|
|
|
// << "Cooldown=" << items[i].property->cooldown_time << ", "
|
|
|
|
|
// << "Maybe category=" << items[i].property->category << ", "
|
|
|
|
|
// << "Maybe subcategory=" << items[i].property->sub_category << ", "
|
|
|
|
|
@ -426,6 +445,7 @@ void on_keyup_hook(int event_type, const EmscriptenKeyboardEvent *event, void *u
|
|
|
|
|
|
|
|
|
|
flyff::MoverID attack_next_target(flyff::Vector3 const &start_position) {
|
|
|
|
|
auto &neuz = flyff::Neuz::instance();
|
|
|
|
|
auto &client = fugg::Client::instance();
|
|
|
|
|
|
|
|
|
|
if (!neuz.player) return 0;
|
|
|
|
|
|
|
|
|
|
@ -466,10 +486,10 @@ flyff::MoverID attack_next_target(flyff::Vector3 const &start_position) {
|
|
|
|
|
|
|
|
|
|
if (closest) {
|
|
|
|
|
neuz.player->selected_target = closest->object_id;
|
|
|
|
|
set_target(closest->object_id);
|
|
|
|
|
client.set_target(closest->object_id);
|
|
|
|
|
|
|
|
|
|
neuz.player->move_toward_target = closest->object_id;
|
|
|
|
|
interact_target(1);
|
|
|
|
|
client.interact_target(1);
|
|
|
|
|
|
|
|
|
|
return closest->object_id;
|
|
|
|
|
}
|
|
|
|
|
@ -521,15 +541,16 @@ flyff::MoverID find_next_item() {
|
|
|
|
|
|
|
|
|
|
void interact(flyff::MoverID id) {
|
|
|
|
|
const auto &neuz = flyff::Neuz::instance();
|
|
|
|
|
const auto &client = fugg::Client::instance();
|
|
|
|
|
|
|
|
|
|
if (!neuz.player)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
neuz.player->selected_target = id;
|
|
|
|
|
set_target(id);
|
|
|
|
|
client.set_target(id);
|
|
|
|
|
|
|
|
|
|
neuz.player->move_toward_target = id;
|
|
|
|
|
interact_target(1);
|
|
|
|
|
client.interact_target(1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
flyff::MoverID current_target = 0;
|
|
|
|
|
@ -537,6 +558,7 @@ flyff::MoverID current_pickup_item = 0;
|
|
|
|
|
|
|
|
|
|
void bot_tick() {
|
|
|
|
|
const auto &neuz = flyff::Neuz::instance();
|
|
|
|
|
const auto &client = fugg::Client::instance();
|
|
|
|
|
|
|
|
|
|
if (!neuz.player)
|
|
|
|
|
return;
|
|
|
|
|
@ -567,16 +589,11 @@ void bot_tick() {
|
|
|
|
|
// attack_target()
|
|
|
|
|
|
|
|
|
|
if (neuz.player->get_hp_percent() < 75) {
|
|
|
|
|
// neuz.show_message("Fooding because HP is under 75%");
|
|
|
|
|
|
|
|
|
|
const auto &player = neuz.player;
|
|
|
|
|
|
|
|
|
|
// neuz.show_message("Fooding because HP is under 75%");W
|
|
|
|
|
auto items = player->inventory.begin();
|
|
|
|
|
auto length = ((uintptr_t) player->inventory.end() - (uintptr_t) player->inventory.begin()) / 0x60;
|
|
|
|
|
|
|
|
|
|
for (auto i = 0; i < length; i++) {
|
|
|
|
|
if (items[i].index != -1 &&
|
|
|
|
|
items[i].property &&
|
|
|
|
|
std::cout << "Player has " << player->get_inventory_slots() << " slots" << std::endl;
|
|
|
|
|
for (auto i = 0; i < player->get_inventory_slots(); i++) {
|
|
|
|
|
if (items[i].property &&
|
|
|
|
|
items[i].property->is_food() &&
|
|
|
|
|
player->can_use_item(items[i].property)) {
|
|
|
|
|
std::string str = "Eating ";
|
|
|
|
|
@ -585,7 +602,7 @@ void bot_tick() {
|
|
|
|
|
|
|
|
|
|
neuz.show_message(str);
|
|
|
|
|
|
|
|
|
|
use_item_in_inventory(i);
|
|
|
|
|
client.send_use_item_in_inventory(i);
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
@ -620,15 +637,15 @@ void bot_tick() {
|
|
|
|
|
if (stick) {
|
|
|
|
|
buffs.pop_back();
|
|
|
|
|
|
|
|
|
|
use_item_in_inventory(stick->index);
|
|
|
|
|
use_skill(skill_index);
|
|
|
|
|
client.send_use_item_in_inventory(stick->index);
|
|
|
|
|
client.use_skill(skill_index);
|
|
|
|
|
return;
|
|
|
|
|
} else {
|
|
|
|
|
neuz.show_message("Unable to find a stick", {0xFF, 0, 0});
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
buffs.pop_back();
|
|
|
|
|
use_skill(skill_index);
|
|
|
|
|
client.use_skill(skill_index);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
@ -638,7 +655,7 @@ void bot_tick() {
|
|
|
|
|
const auto &knuckle = find_first_equippable_item(flyff::ItemKind3::KnuckleHammer);
|
|
|
|
|
|
|
|
|
|
if (knuckle) {
|
|
|
|
|
use_item_in_inventory(knuckle->index);
|
|
|
|
|
client.send_use_item_in_inventory(knuckle->index);
|
|
|
|
|
} else {
|
|
|
|
|
neuz.show_message("Unable to find a knuckle", {0xFF, 0, 0});
|
|
|
|
|
}
|
|
|
|
|
@ -648,7 +665,7 @@ void bot_tick() {
|
|
|
|
|
const auto &shield = find_first_equippable_item(flyff::ItemKind3::Shield);
|
|
|
|
|
|
|
|
|
|
if (shield) {
|
|
|
|
|
use_item_in_inventory(shield->index);
|
|
|
|
|
client.send_use_item_in_inventory(shield->index);
|
|
|
|
|
} else {
|
|
|
|
|
neuz.show_message("Unable to find a shield", {0xFF, 0, 0});
|
|
|
|
|
}
|