FINALLY fixed the bug that caused rendering to suck
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a5416d098c
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@ -288,28 +288,55 @@ WASM_IMPORT_IMPL(env, __emscripten_get_now_is_monotonic) = []() {
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/* __gmtime_js */
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WASM_IMPORT_IMPL(env, __gmtime_js) = [](u32 a, u32 b) {
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// FIXME:
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// puts("__gmtime_js is not implemented yet.");
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auto& t = fugg::module_ref<const time_t>(a);
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const auto& info = gmtime(&t);
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auto& result = fugg::module_ref<tm>(b);
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result.tm_sec = info->tm_sec;
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result.tm_min = info->tm_min;
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result.tm_hour = info->tm_hour;
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result.tm_mday = info->tm_mday;
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result.tm_mon = info->tm_mon;
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result.tm_year = info->tm_year;
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result.tm_wday = info->tm_wday;
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result.tm_yday = info->tm_yday;
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};
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/* import: 'a' 'Kb' */
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/* __localtime_js */
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WASM_IMPORT_IMPL(env, __localtime_js) = [](u32 a, u32 b) {
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// FIXME:
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// puts("__localtime_js is not implemented yet.");
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auto& t = fugg::module_ref<const time_t>(a);
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const auto& info = gmtime(&t);
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auto& result = fugg::module_ref<tm>(b);
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result.tm_sec = info->tm_sec;
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result.tm_min = info->tm_min;
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result.tm_hour = info->tm_hour;
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result.tm_mday = info->tm_mday;
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result.tm_mon = info->tm_mon;
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result.tm_year = info->tm_year;
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result.tm_wday = info->tm_wday;
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result.tm_yday = info->tm_yday;
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result.tm_isdst = info->tm_isdst;
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result.tm_gmtoff = info->tm_gmtoff;
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};
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/* import: 'a' 'Lb' */
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/* __mktime_js */
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WASM_IMPORT_IMPL(env, __mktime_js) = [](u32 a) {
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// FIXME:
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// puts("__mktime_js is not implemented yet.");
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auto& t = fugg::module_ref<tm>(a);
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return static_cast<u32>(0);
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auto result = mktime(&t);
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return static_cast<u32>(result);
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};
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/* import: 'a' 'Mb' */
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/* __tzset_js */
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WASM_IMPORT_IMPL(env, __tzset_js) = [](u32 a, u32 b, u32 c) {
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// FIXME:
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// puts("__tzset_js is not implemented yet.");
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// Not sure if this is correct...
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tzset();
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};
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/* import: 'a' 'Rb' */
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@ -233,7 +233,7 @@ WASM_IMPORT_IMPL(env, _glBindFramebuffer) = [](u32 a, u32 b) {
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/* import: 'a' 'D' */
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/* _glDrawElements */
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WASM_IMPORT_IMPL(env, _glDrawElements) = [](u32 a, u32 b, u32 c, u32 d) {
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const auto& indices = fugg::ModulePointer<const void*>(d);
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const auto& indices = reinterpret_cast<const void*>(d);
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#if TRACE_GL_CALLS
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std::cout << "_glDrawElements("
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