Commit Graph

13 Commits

Author SHA1 Message Date
gijs 1c78fe9b04 Moved files around 2023-09-24 01:56:06 +02:00
Knaapchen af66bfc82f Added mana and fatigue point recovery (along with get_mp(), get_fp(), get_max_mp(), get_max_fp()) 2022-11-21 14:49:09 +01:00
Knaapchen 1c9001f582 Fixed HitInfo on Mover, which was actually a structure 2022-11-20 18:41:35 +01:00
Knaapchen cff2af6a0d Fixed bugs that arose when updating to 1.1.4
Refactored motion packet sending to use functions from the original client
2022-11-18 22:01:09 +01:00
Knaapchen 0037bcb3e1 Updated to 1.1.4
Changed game packet header hash
Changed adjusted stats hash
Refactored flyff::Mover::Buff::Type into flyff::BuffType
2022-11-18 12:08:37 +01:00
Knaapchen 2fa1a801a3 Added AttackRange enum
Added CObj::IsRangeObj to check if an object is in range
Identified more ItemKind2 and ItemKind3's
Added get_attack_range to Mover
2022-11-16 00:02:52 +01:00
Knaapchen 0899e2ed3a Added condition for picking up items: If the player has a pet out, don't pick up items manually 2022-11-15 01:04:00 +01:00
Knaapchen 67e2b62ab1 Added MoverProperty
Added Element and Rank enums
Discovered Speed property
2022-11-01 18:59:25 +01:00
Knaapchen 51743e3ba2 Mostly refactoring and cleaning up 2022-10-30 17:03:05 +01:00
Knaapchen 4a5b4790d4 Lots of refactoring 2022-10-27 19:40:41 +02:00
Knaapchen cca6f82dcb Refactored most of the code to be in Client class
Apparantly offsets from the food timers were off, fixed that
2022-10-25 10:12:06 +02:00
Knaapchen 5bd9972c4c Refactor some more... 2022-10-24 21:53:08 +02:00
Knaapchen dd25872771 Refactor all the things...
And it still works!
2022-10-22 02:47:36 +02:00