gijs
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1c78fe9b04
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Moved files around
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2023-09-24 01:56:06 +02:00 |
Knaapchen
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af66bfc82f
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Added mana and fatigue point recovery (along with get_mp(), get_fp(), get_max_mp(), get_max_fp())
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2022-11-21 14:49:09 +01:00 |
Knaapchen
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1c9001f582
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Fixed HitInfo on Mover, which was actually a structure
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2022-11-20 18:41:35 +01:00 |
Knaapchen
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cff2af6a0d
|
Fixed bugs that arose when updating to 1.1.4
Refactored motion packet sending to use functions from the original client
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2022-11-18 22:01:09 +01:00 |
Knaapchen
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0037bcb3e1
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Updated to 1.1.4
Changed game packet header hash
Changed adjusted stats hash
Refactored flyff::Mover::Buff::Type into flyff::BuffType
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2022-11-18 12:08:37 +01:00 |
Knaapchen
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2fa1a801a3
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Added AttackRange enum
Added CObj::IsRangeObj to check if an object is in range
Identified more ItemKind2 and ItemKind3's
Added get_attack_range to Mover
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2022-11-16 00:02:52 +01:00 |
Knaapchen
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0899e2ed3a
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Added condition for picking up items: If the player has a pet out, don't pick up items manually
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2022-11-15 01:04:00 +01:00 |
Knaapchen
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67e2b62ab1
|
Added MoverProperty
Added Element and Rank enums
Discovered Speed property
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2022-11-01 18:59:25 +01:00 |
Knaapchen
|
51743e3ba2
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Mostly refactoring and cleaning up
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2022-10-30 17:03:05 +01:00 |
Knaapchen
|
4a5b4790d4
|
Lots of refactoring
|
2022-10-27 19:40:41 +02:00 |
Knaapchen
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cca6f82dcb
|
Refactored most of the code to be in Client class
Apparantly offsets from the food timers were off, fixed that
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2022-10-25 10:12:06 +02:00 |
Knaapchen
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5bd9972c4c
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Refactor some more...
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2022-10-24 21:53:08 +02:00 |
Knaapchen
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dd25872771
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Refactor all the things...
And it still works!
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2022-10-22 02:47:36 +02:00 |