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fugg/flyff-api/src/skill/SkillID.h

38 lines
848 B
C++

#pragma once
#include "../core.h"
namespace flyff {
enum class SkillID : uint32_t {
/* Mercenary */
SwordMastery = 7,
Protect = 9,
BlazingSword = 108,
EmpowerWeapon = 111,
HeartOfFury = 404,
/* Assist */
Haste = 20,
Heal = 44,
Resurrection = 45,
Patience = 46,
Prevention = 48,
HeapUp = 49,
CannonBall = 50,
CircleHealing = 51,
MentalSign = 52,
BeefUp = 53,
Stonehand = 113,
QuickStep = 114,
CatsReflex = 115,
Accuracy = 116,
PowerFist = 117,
Asmodeus = 0x9c,
};
static std::ostream &operator<<(std::ostream &os, const SkillID &type) {
os << "SkillID(" << static_cast<uint32_t>(type) << ")";
return os;
}
}; // namespace flyff