ogrebattle64/src/19E30.c

16 lines
334 B
C

#include "common.h"
void __dma_load_loop(s32 count) {
Stack__dma_load_loop sp10;
OSMesgQueue mq;
OSMesg buf;
osCreateMesgQueue(&mq, &buf, 1);
Stack__dma_load_loop_new(&sp10, &mq, 1);
for(; count != 0; count--)
osRecvMesg(&mq, NULL, OS_MESG_BLOCK);
Stack__dma_load_loop_delete(&sp10);
}