ogrebattle64/include/equipment_type.h

37 lines
1.1 KiB
C

#ifndef __EQUIPMENT_TYPE_H__
#define __EQUIPMENT_TYPE_H__
#include <ultratypes.h>
typedef u8 EquipmentType;
extern char *obEquipmentTypeName[];
#define EQUIPMENT_TYPE_SWORD 0x01
#define EQUIPMENT_TYPE_GREATSWORD 0x02
#define EQUIPMENT_TYPE_THRUSTING_SWORD 0x03
#define EQUIPMENT_TYPE_1_HANDED_HAMMER 0x04
#define EQUIPMENT_TYPE_2_HANDED_HAMMER 0x05
#define EQUIPMENT_TYPE_SHORT_SPEAR 0x06
#define EQUIPMENT_TYPE_SPEAR 0x07
#define EQUIPMENT_TYPE_WHIP 0x08
#define EQUIPMENT_TYPE_CLAW 0x09
#define EQUIPMENT_TYPE_BOW 0x0a
#define EQUIPMENT_TYPE_MACE 0x0b
#define EQUIPMENT_TYPE_STAFF 0x0c
#define EQUIPMENT_TYPE_DOLL 0x0d
#define EQUIPMENT_TYPE_SMALL_SHIELD 0x0e
#define EQUIPMENT_TYPE_SHIELD 0x0f
#define EQUIPMENT_TYPE_LIGHT_ARMOR 0x10
#define EQUIPMENT_TYPE_ARMOR 0x11
#define EQUIPMENT_TYPE_FULL_BODY_ARMOR 0x12
#define EQUIPMENT_TYPE_ROBE 0x13
#define EQUIPMENT_TYPE_GARMENT 0x14
#define EQUIPMENT_TYPE_HELM 0x15
#define EQUIPMENT_TYPE_HEAD_GEAR 0x16
#define EQUIPMENT_TYPE_SPELLBOOK 0x17
#define EQUIPMENT_TYPE_FAN 0x18
#define EQUIPMENT_TYPE_ACCESSORY 0x19
#define EQUIPMENT_TYPE_INVALID 0xFF
#endif // __EQUIPMENT_TYPE_H__