ogrebattle64/include/ability_id.h

27 lines
646 B
C

#ifndef __ABILITY_ID_H__
#define __ABILITY_ID_H__
#include <ultratypes.h>
typedef u8 AbilityId;
#define ABILITY_ID_THRUST 1
#define ABILITY_ID_PECK 2
#define ABILITY_ID_PIERCE 3
#define ABILITY_ID_SLASH 4
#define ABILITY_ID_CLEAVE 5
#define ABILITY_ID_REND 6
#define ABILITY_ID_CLAW 7
#define ABILITY_ID_BITE 8
#define ABILITY_ID_STRIKE 9
#define ABILITY_ID_CRUSH 10
#define ABILITY_ID_SMASH 11
#define ABILITY_ID_LASH 12
#define ABILITY_ID_PULL_STRINGS 13
#define ABILITY_ID_SHOOT 14
#define ABILITY_ID_TAKE_A_PEEK 15
#define ABILITY_ID_FLIP_OVER 16
#define ABILITY_ID_SONIC_BOOM 17
#define ABILITY_ID_WIND_SHOT 17
#endif // __ABILITY_ID_H__