#ifndef __ITEM_H__ #define __ITEM_H__ #include #include "element.h" typedef struct { /* 0x00 */ u8 field_0x0; /* 0x01 */ Element element; /* 0x02 */ u8 field_0x2; /* 0x03 */ u8 field_0x3; /* 0x04 */ u16 field_0x4; /* 0x06 */ s8 strength; /* 0x07 */ s8 intelligence; /* 0x08 */ s8 agility; /* 0x09 */ s8 dexterity; /* 0x10 */ s8 vitality; /* 0x11 */ s8 mentality; /* 0x12 */ s8 field_0xc; /* 0x13 */ s8 res_strike; /* 0x14 */ s8 res_wind; /* 0x15 */ s8 res_fire; /* 0x10 */ s8 res_earth; /* 0x11 */ s8 res_water; /* 0x12 */ s8 res_holy; /* 0x13 */ u8 res_dark; /* 0x14 */ u8 field_0x14; /* 0x15 */ u8 field_0x15; /* 0x16 */ u8 field_0x16; /* 0x17 */ u8 field_0x17; /* 0x18 */ u8 field_0x18; /* 0x19 */ u8 field_0x19; /* 0x1a */ u8 field_0x1a; /* 0x1b */ u8 field_0x1b; /* 0x1c */ u8 field_0x1c; /* 0x1d */ u8 field_0x1d; /* 0x1e */ u8 field_0x1e; /* 0x1f */ u8 field_0x1f; } ItemData; // size:0x20 extern ItemData ITEM_DATA[]; extern u8 item_get_field_0x0(u16 index); extern Element item_get_element(u16 index); extern u8 item_get_field_0x2(u16 index); extern u16 item_get_field_0x4(u16 index); extern s8 item_get_field_0xc(u16 index); extern s8 item_get_strength(u16 index); extern s8 item_get_vitality(u16 index); extern s8 item_get_intelligence(u16 index); extern s8 item_get_mentality(u16 index); extern s8 item_get_agility(u16 index); extern s8 item_get_dexterity(u16 index); extern s8 item_get_resistance_strike(u16 index); extern s8 item_get_resistance_wind(u16 index); extern s8 item_get_resistance_fire(u16 index); extern s8 item_get_resistance_earth(u16 index); extern s8 item_get_resistance_water(u16 index); extern s8 item_get_resistance_holy(u16 index); extern s8 item_get_resistance_dark(u16 index); extern u32 item_get_field_0x14_b68(u16 index); extern u32 item_get_field_0x14_b46(u16 index); extern u32 item_get_field_0x14_b24(u16 index); extern u32 item_get_field_0x14_b12(u16 index); #endif