#include #include "common.h" /* 5C8A0 801869A0 */ Lights2 LIGHTS_801869A0 = gdSPDefLights2( // ar, ag, ab 5, 5, 5, // r1, g1, b1 100, 100, 0, // x1, y1, z1 32, 64, 32, // r2, g2, b2 50, 50, 0x00, // x2, y2, z2 15, 30, 100 ); /* 5C8C8 801869C8 */ Gfx DISPLAY_LIST_801869C8[] = { gsDPPipeSync(), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPPipeSync(), gsSPViewport(&obVpMinResolution), gsSPClearGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BOTH | G_FOG | G_LIGHTING | G_TEXTURE_GEN | G_TEXTURE_GEN_LINEAR | G_LOD | G_SHADING_SMOOTH | G_CLIPPING | 0x0040F9FA), gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_OFF), gsSPSetGeometryMode(G_SHADE | G_SHADING_SMOOTH), gsSPClipRatio(FRUSTRATIO_2), gsSPFogPosition(900, 1000), gsSPSetLights2(LIGHTS_801869A0), gsDPPipeSync(), gsDPPipelineMode(G_PM_NPRIMITIVE), gsDPPipeSync(), gsDPSetScissor(G_SC_NON_INTERLACE, 0, 0, 319, 239), gsDPPipeSync(), gsDPSetTextureLOD(G_TL_TILE), gsDPSetTextureLUT(G_TT_NONE), gsDPSetTextureDetail(G_TD_CLAMP), gsDPSetTexturePersp(G_TP_PERSP), gsDPSetTextureFilter(G_TF_BILERP), gsDPSetTextureConvert(G_TC_FILT), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsDPSetCombineKey(G_CK_NONE), gsDPSetAlphaCompare(G_AC_NONE), gsDPSetRenderMode(G_RM_OPA_SURF, G_RM_OPA_SURF2), gsDPNoOp(), gsDPSetColorDither(G_CD_MAGICSQ), gsDPSetEnvColor(0x00, 0x00, 0x00, 0x00), gsDPSetPrimColor(0, 0, 0x00, 0x00, 0x00, 0x00), gsDPSetBlendColor(0x00, 0x00, 0x00, 0x00), gsDPSetFogColor(0x00, 0x00, 0x00, 0x00), gsDPSetFillColor(0x00000000), gsDPSetPrimDepth(0, 0), gsDPSetConvert(0, 0, 0, 0, 0, 0), gsDPSetKeyR(0x00, 0x00, 0), gsDPSetKeyGB(0x00, 0x00, 0, 0x00, 0x00, 0), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, 1, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, 2, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, 3, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, 4, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, 5, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, 6, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD), gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 0, 0), gsDPSetTileSize(1, 0, 0, 0, 0), gsDPSetTileSize(2, 0, 0, 0, 0), gsDPSetTileSize(3, 0, 0, 0, 0), gsDPSetTileSize(4, 0, 0, 0, 0), gsDPSetTileSize(5, 0, 0, 0, 0), gsDPSetTileSize(6, 0, 0, 0, 0), gsDPSetTileSize(G_TX_LOADTILE, 0, 0, 0, 0), gsSPSetLights2(LIGHTS_801869A0), gsDPPipeSync(), gsSPEndDisplayList(), };