#ifndef __COMMON_H__ #define __COMMON_H__ #include "include_asm.h" #include typedef u8 bool; #define false 0 #define true 1 typedef struct { /* 0x00 */ s32 field_0x0; /* 0x04 */ s32 field_0x4; /* 0x08 */ s32 field_0x8; /* 0x0c */ s32 field_0xc; /* 0x10 */ s32 field_0x10; /* 0x14 */ s32 field_0x14; /* 0x18 */ s32 field_0x18; /* 0x1C */ s32 field_0x1c; /* 0x20 */ s32 field_0x20; /* 0x24 */ unsigned long handle; /* 0x28 */ s32 field_0x28; /* 0x2C */ s32 field_0x2c; /* 0x30 */ s32 field_0x30; /* 0x34 */ s32 field_0x34; /* 0x38 */ s32 field_0x38; /* 0x3C */ s32 field_0x3c; /* 0x40 */ s32 field_0x40; /* 0x44 */ s32 field_0x44; /* 0x48 */ void* dst_addr; /* 0x4C */ s32 field_0x4c; } SomethingMusic; // size:0x50 typedef struct { /* 0x0 */ void* next; /* 0x4 */ OSMesgQueue* mq; /* 0x8 */ s16 flags; /* 0xa */ s16 field_0xa; /* 0xc */ s32 field_0xc; } Stack__dma_load_loop; // size:0x10 extern void Stack__dma_load_loop_new(Stack__dma_load_loop* arg0, OSMesgQueue* arg1, s16 arg2); extern void Stack__dma_load_loop_delete(Stack__dma_load_loop* arg0); #endif