Commit Graph

126 Commits

Author SHA1 Message Date
gijs a88c64d461 Enabled `rodata` migration for segment `overlay_6E660` 2023-09-26 20:18:48 +02:00
gijs a9df203452 Enabled `rodata` migration on `overlay_66E10` 2023-09-26 19:46:56 +02:00
gijs 8cb139c2b9 Enabled a lot of `rodata` migration on `segment_obdata` 2023-09-26 19:46:15 +02:00
gijs 90918976bb Deleted a lot of old files
Enabled more `rodata` migrations
2023-09-26 19:36:24 +02:00
gijs feafad101d Added SHIFT-JIS encoding to splat
Added `iconv` to build commands to support SHIFT-JIS
Removed `rodata` from `main`
2023-09-26 19:11:25 +02:00
gijs a8f46d32ed Cleaned up symbols.txt
Added ogrebattle64.ld to linker_scripts
2023-09-26 01:08:29 +02:00
gijs 5b0d058b23 Decompiled some display list function
Renamed PTR_DISPLAY_LIST to obPtrDisplayList
2023-09-26 01:02:42 +02:00
gijs 8ce8d6974b Hopefully made the main segment nicer 2023-09-26 00:26:56 +02:00
gijs 197963c330 Added more `rodata` segments 2023-09-25 23:47:45 +02:00
gijs 1f9f503df3 Correct a few mistaken segments 2023-09-25 21:47:44 +02:00
gijs 29e94543ef Identified more symbols
Added more segment names
2023-09-25 20:48:47 +02:00
gijs f42427a595 Migrated rodata to main 2023-09-25 17:33:22 +02:00
gijs 64c4d17d08 Migrated Gfx at 0x800A9EF0 2023-09-25 17:01:40 +02:00
gijs e8cd06000d Renamed 5FC0 and added it back to compilation
Deletec 1C0E0 because of suspected libultra symbol
2023-09-25 16:59:20 +02:00
gijs bd344c296c Renamed main_ to obMain along with it's Thread and Stack 2023-09-25 16:39:31 +02:00
gijs 8457613831 Moved symbol_addrs to its own folder
Identified a ton of libmus functions
2023-09-25 16:34:55 +02:00
gijs fdc88c6c5f Renaming files as big cleanup 2023-09-25 14:29:07 +02:00
gijs be75462e23 Removed some files, cleaning up 2023-09-25 14:03:39 +02:00
gijs 1be08a1eeb Migrated Gfx at 0x8018FD10 2023-09-25 14:00:32 +02:00
gijs f5c77ef45b Migrated Gfx at 0x8018FC80 2023-09-25 13:58:55 +02:00
gijs d2716fefca Migrated Gfx at 0x8018FA70 2023-09-25 13:57:04 +02:00
gijs 951cffb672 Changed `rodata` to `data` 2023-09-25 13:24:05 +02:00
gijs 507eb12304 Migrated Gfx at 0x80186E20 2023-09-24 12:09:00 +02:00
gijs 4630e837a1 Migrated Gfx at 0x80186DD0 2023-09-24 12:07:08 +02:00
gijs 85558b8e13 Migrated Gfx at 0x80186D90 2023-09-24 12:05:18 +02:00
gijs c7872bf945 Migrated Gfx at 0x80186D00 2023-09-24 11:54:52 +02:00
gijs d855e67fa1 Migrated Gfx at 0x80186C60 2023-09-24 11:53:04 +02:00
gijs e1731946b6 Migrated Gfx at 0x80186BD0 2023-09-24 11:50:47 +02:00
gijs 6bd0f4be08 Migrated some Gfx 2023-09-24 11:47:54 +02:00
gijs e2d37771c5 Discovered more display lists
Added more names to segments
2023-09-24 01:47:29 +02:00
gijs 240d653e1e Fixed building again 2023-09-24 00:36:29 +02:00
gijs a96d1bb002 Removing `expected` on `make distclean`
A lot of cleaning up of unnecessary `c` files
2023-09-23 23:51:15 +02:00
gijs 9bdc119986 Fixed a couple segments and turned them into c files
Added libc headers
2023-09-23 17:41:59 +02:00
gijs dc794624b7 Added first-diff.py 2023-09-22 19:11:17 +02:00
gijs cdaafadde3 Migrated a ton of data like class and ability.
Merged the above together with element names and class names
2023-09-21 22:02:52 +02:00
gijs 3509e5083f Identified more stuff 2023-09-21 19:27:59 +02:00
Ogre a9ef9c937f Commented out a lot of stuff 2023-09-21 11:43:07 +02:00
Ogre a2e8586e55 Made a mess and fixed it (hopefully) 2023-09-17 00:30:31 +02:00
Ogre 42b7627502 Refactored to a new coding style
Migrated a ton of data...
Build: OK
2023-09-16 23:40:25 +02:00
Ogre 875fe0f103 Phew.. It builds again.
Removed `libreultra`
Added `ultralib` with compile flag `BUILD_VERSION_J`
Changed Makefile to reflect above change
2023-09-16 16:57:17 +02:00
Ogre 704340437d Decompiled more functions
Decompiled data
Before I do something stupid
Build: OK
2023-09-16 11:13:02 +02:00
Ogre a10f6e5db2 Figured out first display list thingy!
Added `ASSERT_SIZE` macro to make sure sizes match
Added compile_flags for mips
2023-09-15 15:43:35 +02:00
Ogre d3dd7a908e Found `item` data
Edited Makefile to handle the new splits
Added `ctx_includes.h`
Build: OK
2023-09-15 02:16:33 +02:00
Ogre 9de7f45844 Refactored a whole bunch more
Build: OK
2023-09-15 01:02:28 +02:00
Ogre 5f32f2a1c5 Changed 43100 to `class` 2023-09-15 00:52:39 +02:00
Ogre f2b3efc96b Refactored `item` to `equipment`
Build: OK
2023-09-15 00:44:47 +02:00
Ogre 140710227f Added new docs
Identified more functions
Before I do something stupid...
Build: OK
2023-09-15 00:28:31 +02:00
Ogre 85d80f4097 Lots of stuff... 2023-09-14 16:42:51 +02:00
Ogre 7c766d07f9 Renamed data scripts to consistent naming scheme
Renamed `mus` to `libmus`
Discovered ClassData
Added `libmus,h`
Decompiled `ability_` functions
2023-09-12 01:04:41 +02:00
Ogre 328ebf8aa9 Added a ton of overlays yet it still reports...
Build: OK
2023-09-08 02:37:41 +02:00
Ogre 222afbe87e Added more splitting... 2023-09-08 00:25:00 +02:00
Ogre 4e74ae227f Started cleaning up and allocating rodata files
Build: OK
2023-09-07 21:47:02 +02:00
Ogre 16fc7c310e Found attack data (maybe)
Build: OK
2023-09-07 02:25:02 +02:00
Ogre b9900a1ffb Found more overlay boundaries 2023-09-07 00:23:21 +02:00
Ogre b7f0f12df0 Renamed overlays to a more sane format
Build: OK
2023-09-06 23:32:12 +02:00
Ogre c1a88eda40 Completed refactor
Renamed `43100.c` to `item.c`
Build: OK
2023-09-06 17:50:58 +02:00
Ogre f6d96522a8 Decompiled a lot about items
Before refactor overlay1
2023-09-06 17:22:43 +02:00
Ogre d5f043ed1c Identified more symbols
Decompiled more functions
Improved .gitignore
Before I do something stupid...
2023-09-06 15:00:27 +02:00
Ogre 2df8bc6570 Renamed unnamed file to `lha`
Added more symbols
2023-09-06 12:59:02 +02:00
Ogre cf0a14e5cb Identified two more overlays
Identified more symbols
2023-09-05 01:45:52 +02:00
Ogre 12c9bd1e51 Changed `character.c` to `character.h`
Identified more overlays
2023-09-05 01:02:08 +02:00
Ogre ee3c3ce77f Added about 18 overlays, OK!
Added python script to read `serifu` files which contain dialog
2023-09-04 23:30:22 +02:00
Ogre a3fca11463 Added Makefile command to generate the context file
Decompiled more code
Before I do something stupid...
2023-09-04 20:17:25 +02:00
Ogre 4672fe01cb Added a lot of symbols
Decompiled more code
2023-09-03 17:30:01 +02:00
Ogre 90b9b43846 Added back m2ctx which now works
Cleaned up extern functions to common.h
Added more decompiled code
2023-09-03 11:20:26 +02:00
Ogre e579899bd0 Decompiled a couple functions 2023-09-02 00:27:33 +02:00
Ogre 1d45805511 Identified more code 2023-09-01 21:21:24 +02:00
Ogre 5c248739e1 Finished 1B3E0
Finished 42C30
Finished 1B510
Finished 19DD0
2023-09-01 14:38:06 +02:00
Ogre 0352f1bfd7 Identified `rodata` sections
Reversed more code
2023-09-01 13:10:37 +02:00
Ogre 83f47e75fc Added specific optimization flags for `boot.c`
Added `bool` type
Identified more symbols
Finished `black.c`
Finished `boot.c`
2023-09-01 11:48:06 +02:00
Ogre 7ad1f85eac Added ultra64.h to common.h
Identified more code
Reversed a bit more
2023-09-01 00:29:02 +02:00
Ogre f2140d27a6 func_800E9C20 ahw yeah 2023-08-31 00:14:34 +02:00
Ogre 5c92cf672d Decompiled more code 2023-08-30 23:58:03 +02:00
Ogre 388632b8dd More code 2023-08-30 14:56:52 +02:00
Ogre 3fa9d72769 Ignore build folder
Remove include folders from Makefile
Updated symbols
Reverse a couple of functions
2023-08-30 10:44:13 +02:00
Ogre b7c264fe1e Added a ton of information
Added assembler and compiler
Build: OK (run `make`)
2023-08-30 01:41:21 +02:00