Commit Graph

167 Commits

Author SHA1 Message Date
gijs 507eb12304 Migrated Gfx at 0x80186E20 2023-09-24 12:09:00 +02:00
gijs 4630e837a1 Migrated Gfx at 0x80186DD0 2023-09-24 12:07:08 +02:00
gijs 85558b8e13 Migrated Gfx at 0x80186D90 2023-09-24 12:05:18 +02:00
gijs c7872bf945 Migrated Gfx at 0x80186D00 2023-09-24 11:54:52 +02:00
gijs d855e67fa1 Migrated Gfx at 0x80186C60 2023-09-24 11:53:04 +02:00
gijs e1731946b6 Migrated Gfx at 0x80186BD0 2023-09-24 11:50:47 +02:00
gijs 6bd0f4be08 Migrated some Gfx 2023-09-24 11:47:54 +02:00
gijs e2d37771c5 Discovered more display lists
Added more names to segments
2023-09-24 01:47:29 +02:00
gijs 240d653e1e Fixed building again 2023-09-24 00:36:29 +02:00
gijs a96d1bb002 Removing `expected` on `make distclean`
A lot of cleaning up of unnecessary `c` files
2023-09-23 23:51:15 +02:00
gijs 9bdc119986 Fixed a couple segments and turned them into c files
Added libc headers
2023-09-23 17:41:59 +02:00
gijs dc794624b7 Added first-diff.py 2023-09-22 19:11:17 +02:00
gijs cdaafadde3 Migrated a ton of data like class and ability.
Merged the above together with element names and class names
2023-09-21 22:02:52 +02:00
gijs f0e5785205 Added __pycache__ to be ignored 2023-09-21 20:11:02 +02:00
gijs 3509e5083f Identified more stuff 2023-09-21 19:27:59 +02:00
Ogre a9ef9c937f Commented out a lot of stuff 2023-09-21 11:43:07 +02:00
Ogre a2e8586e55 Made a mess and fixed it (hopefully) 2023-09-17 00:30:31 +02:00
Ogre 42b7627502 Refactored to a new coding style
Migrated a ton of data...
Build: OK
2023-09-16 23:40:25 +02:00
Ogre 875fe0f103 Phew.. It builds again.
Removed `libreultra`
Added `ultralib` with compile flag `BUILD_VERSION_J`
Changed Makefile to reflect above change
2023-09-16 16:57:17 +02:00
Ogre eb7f3f9cd6 Renamed some globals to according to their types 2023-09-16 11:29:40 +02:00
Ogre 704340437d Decompiled more functions
Decompiled data
Before I do something stupid
Build: OK
2023-09-16 11:13:02 +02:00
Ogre a10f6e5db2 Figured out first display list thingy!
Added `ASSERT_SIZE` macro to make sure sizes match
Added compile_flags for mips
2023-09-15 15:43:35 +02:00
Ogre d3dd7a908e Found `item` data
Edited Makefile to handle the new splits
Added `ctx_includes.h`
Build: OK
2023-09-15 02:16:33 +02:00
Ogre 9de7f45844 Refactored a whole bunch more
Build: OK
2023-09-15 01:02:28 +02:00
Ogre 5f32f2a1c5 Changed 43100 to `class` 2023-09-15 00:52:39 +02:00
Ogre f2b3efc96b Refactored `item` to `equipment`
Build: OK
2023-09-15 00:44:47 +02:00
Ogre 140710227f Added new docs
Identified more functions
Before I do something stupid...
Build: OK
2023-09-15 00:28:31 +02:00
Ogre 85d80f4097 Lots of stuff... 2023-09-14 16:42:51 +02:00
Ogre 053f0d5cda Changed ability_data, class_data and item_data scripts
Identified more fields in ClassData
Identified more elements
Decompiled class_data functions
2023-09-12 18:31:47 +02:00
Ogre 7c766d07f9 Renamed data scripts to consistent naming scheme
Renamed `mus` to `libmus`
Discovered ClassData
Added `libmus,h`
Decompiled `ability_` functions
2023-09-12 01:04:41 +02:00
Ogre 0003efebb1 Corrected AbilityData 2023-09-11 01:53:42 +02:00
Ogre f0091a98ae Created `docs` folder for helpful game guides
Figured out a more correct layout of items
Decompiled a couple more functions
Build: OK
2023-09-11 01:35:47 +02:00
Ogre 32432fe0a8 Identified more symbols 2023-09-08 03:31:38 +02:00
Ogre 328ebf8aa9 Added a ton of overlays yet it still reports...
Build: OK
2023-09-08 02:37:41 +02:00
Ogre b4947f743f Decompiled more code
Changed some tools
Build: OK
2023-09-08 01:20:21 +02:00
Ogre 222afbe87e Added more splitting... 2023-09-08 00:25:00 +02:00
Ogre 4e74ae227f Started cleaning up and allocating rodata files
Build: OK
2023-09-07 21:47:02 +02:00
Ogre 16fc7c310e Found attack data (maybe)
Build: OK
2023-09-07 02:25:02 +02:00
Ogre b9900a1ffb Found more overlay boundaries 2023-09-07 00:23:21 +02:00
Ogre b7f0f12df0 Renamed overlays to a more sane format
Build: OK
2023-09-06 23:32:12 +02:00
Ogre 9e99c9d9be Before I do something stupid 2023-09-06 18:20:14 +02:00
Ogre c1a88eda40 Completed refactor
Renamed `43100.c` to `item.c`
Build: OK
2023-09-06 17:50:58 +02:00
Ogre f6d96522a8 Decompiled a lot about items
Before refactor overlay1
2023-09-06 17:22:43 +02:00
Ogre d5f043ed1c Identified more symbols
Decompiled more functions
Improved .gitignore
Before I do something stupid...
2023-09-06 15:00:27 +02:00
Ogre 2df8bc6570 Renamed unnamed file to `lha`
Added more symbols
2023-09-06 12:59:02 +02:00
Ogre cf0a14e5cb Identified two more overlays
Identified more symbols
2023-09-05 01:45:52 +02:00
Ogre 12c9bd1e51 Changed `character.c` to `character.h`
Identified more overlays
2023-09-05 01:02:08 +02:00
Ogre ee3c3ce77f Added about 18 overlays, OK!
Added python script to read `serifu` files which contain dialog
2023-09-04 23:30:22 +02:00
Ogre a3fca11463 Added Makefile command to generate the context file
Decompiled more code
Before I do something stupid...
2023-09-04 20:17:25 +02:00
Ogre 4672fe01cb Added a lot of symbols
Decompiled more code
2023-09-03 17:30:01 +02:00