Commit Graph

35 Commits

Author SHA1 Message Date
gijs 5cf59a6169 Found obGetStrategyName 2023-09-25 23:53:11 +02:00
gijs bd344c296c Renamed main_ to obMain along with it's Thread and Stack 2023-09-25 16:39:31 +02:00
gijs 8457613831 Moved symbol_addrs to its own folder
Identified a ton of libmus functions
2023-09-25 16:34:55 +02:00
gijs 951cffb672 Changed `rodata` to `data` 2023-09-25 13:24:05 +02:00
gijs 6bd0f4be08 Migrated some Gfx 2023-09-24 11:47:54 +02:00
gijs 9bdc119986 Fixed a couple segments and turned them into c files
Added libc headers
2023-09-23 17:41:59 +02:00
gijs cdaafadde3 Migrated a ton of data like class and ability.
Merged the above together with element names and class names
2023-09-21 22:02:52 +02:00
gijs 3509e5083f Identified more stuff 2023-09-21 19:27:59 +02:00
Ogre a9ef9c937f Commented out a lot of stuff 2023-09-21 11:43:07 +02:00
Ogre 42b7627502 Refactored to a new coding style
Migrated a ton of data...
Build: OK
2023-09-16 23:40:25 +02:00
Ogre 704340437d Decompiled more functions
Decompiled data
Before I do something stupid
Build: OK
2023-09-16 11:13:02 +02:00
Ogre a10f6e5db2 Figured out first display list thingy!
Added `ASSERT_SIZE` macro to make sure sizes match
Added compile_flags for mips
2023-09-15 15:43:35 +02:00
Ogre d3dd7a908e Found `item` data
Edited Makefile to handle the new splits
Added `ctx_includes.h`
Build: OK
2023-09-15 02:16:33 +02:00
Ogre 9de7f45844 Refactored a whole bunch more
Build: OK
2023-09-15 01:02:28 +02:00
Ogre f2b3efc96b Refactored `item` to `equipment`
Build: OK
2023-09-15 00:44:47 +02:00
Ogre 140710227f Added new docs
Identified more functions
Before I do something stupid...
Build: OK
2023-09-15 00:28:31 +02:00
Ogre 85d80f4097 Lots of stuff... 2023-09-14 16:42:51 +02:00
Ogre 053f0d5cda Changed ability_data, class_data and item_data scripts
Identified more fields in ClassData
Identified more elements
Decompiled class_data functions
2023-09-12 18:31:47 +02:00
Ogre 7c766d07f9 Renamed data scripts to consistent naming scheme
Renamed `mus` to `libmus`
Discovered ClassData
Added `libmus,h`
Decompiled `ability_` functions
2023-09-12 01:04:41 +02:00
Ogre 0003efebb1 Corrected AbilityData 2023-09-11 01:53:42 +02:00
Ogre 32432fe0a8 Identified more symbols 2023-09-08 03:31:38 +02:00
Ogre b4947f743f Decompiled more code
Changed some tools
Build: OK
2023-09-08 01:20:21 +02:00
Ogre 16fc7c310e Found attack data (maybe)
Build: OK
2023-09-07 02:25:02 +02:00
Ogre f6d96522a8 Decompiled a lot about items
Before refactor overlay1
2023-09-06 17:22:43 +02:00
Ogre d5f043ed1c Identified more symbols
Decompiled more functions
Improved .gitignore
Before I do something stupid...
2023-09-06 15:00:27 +02:00
Ogre 2df8bc6570 Renamed unnamed file to `lha`
Added more symbols
2023-09-06 12:59:02 +02:00
Ogre 12c9bd1e51 Changed `character.c` to `character.h`
Identified more overlays
2023-09-05 01:02:08 +02:00
Ogre a3fca11463 Added Makefile command to generate the context file
Decompiled more code
Before I do something stupid...
2023-09-04 20:17:25 +02:00
Ogre 4672fe01cb Added a lot of symbols
Decompiled more code
2023-09-03 17:30:01 +02:00
Ogre 90b9b43846 Added back m2ctx which now works
Cleaned up extern functions to common.h
Added more decompiled code
2023-09-03 11:20:26 +02:00
Ogre e579899bd0 Decompiled a couple functions 2023-09-02 00:27:33 +02:00
Ogre 1d45805511 Identified more code 2023-09-01 21:21:24 +02:00
Ogre 83f47e75fc Added specific optimization flags for `boot.c`
Added `bool` type
Identified more symbols
Finished `black.c`
Finished `boot.c`
2023-09-01 11:48:06 +02:00
Ogre 7ad1f85eac Added ultra64.h to common.h
Identified more code
Reversed a bit more
2023-09-01 00:29:02 +02:00
Ogre 3fa9d72769 Ignore build folder
Remove include folders from Makefile
Updated symbols
Reverse a couple of functions
2023-08-30 10:44:13 +02:00
Renamed from src/common.h (Browse further)